Suicide Squad Kill The Justice League King Shark Fanart Suicide Squad Kill The Justice League King Shark Fanart

Overview

Information about the Character King Shark in the game Suicide Squad Kill The Justice League.

Available Gear

KING SHARK
PRINCE NANAUE

A demigod trapped in the surface world by A.R.G.U.S., “King Shark” hopes to one day return to his fathers kingdom—–or, secretly, to be accepted by humans.

FIRST APPEARANCE

Superboy #0 (August, 1994)

QUOTE

”I am wary of allowing you to transcribe me. I witnessed the consequences delivered upon Harley for HER quote.”

FROM THE FILES OF LEX LUTHOR:

If I’m ever tempted to underestimate Waller and A.R.G.U.S., I should remember that they’ve kept a literal demigod under lock and key for decades.

This, of course, presumes King Shark wants to return to the sea. This impressive specimen seems fascinated by the surface world of this Earth. He’s well-read. Cultured. Urbane. Have you ever heard a shark wax rhapsodic about the theory of power? I have, and it’s delightful, if a little digressive.

A ferocious fighter with the soul of a poet –Waller has spent years exploiting these contradictions and sensitivities. What will happen when he’s finally unleashed? Pushed too far? I will certainly be out of reach of those claws and rows of teeth when that happens.

Apex Pounce

King Shark can leap through the air with Apex Pounce.

The Apex Pounce can be used to cover large distances and bound rooftop to rooftop.

Charging on the ground gives King Shark a temporary speed boost and allows him to barge through enemies.

(Hold) + Apex Pounce

Vertical Launch

King Shark can jump straight up into the air using Vertical Launch.

The Vertical Launch is perfect for getting to the top of buildings quickly.

The Vertical Launch can be charged up indefinitely, but slows ground movement.

(Hold) + Vertical Launch

Aerial Dash

King Shark can leap while in the air to perform an Aerial Dash.

The Aerial Dash allows King Shark to swim through the air effortlessly.

Use the Aerial Dash up to 3 times while in the air for maximum mobility.

(Hold) + Aerial Dash (while airborne)

Quick Descent

King Shark can quickly descend out of the air using Quick Descent.

The Quick Descent allows Shark to perfect his landings by smashing down on rooftops with more precision.

Aim at groups of enemies to knock them back on impact.

Quick Descent (while airborne)

Atlantean Drop

King Shark can aggressively drop from a great height using Atlantean Drop.

King Shark will form a cannonball in the air before smashing down to the ground and damaging enemies on impact.

King Shark can Jump to cancel the Atlantean Drop.

+ Atlantean Drop (when available)
–Cancel Atlantean Drop (while falling)

Talents

Firepower

”I am armed to the TEETH! …Because I am a shark.”

Tier 0

Tier 0Firepower
With his innate strength, Shark can handle Heavy Weapons with ease.
Increased Heavy Weapon stability
+20% Heavy Weapon damage

Tier 1

Tier 1Blood Frenzy
BLOOD FRENZY activates at 5x Combo and higher and Melee Hits cause enemies to Bleed for 50% of the damage dealt over 5 seconds and successful Counters increase the damage of your next Melee by 25%.
5x Combo
Melee Hits
Successful Counter
50% Melee Bleed Damage over time
+25% next Melee damage
5 seconds
5 seconds

Tier 2

Tier 2Punishing Strikes
Melee Hits cause enemies to take 50% more damage from all sources but Melee cooldown is increased by 2 seconds.
Melee Hit
+50% enemy damage taken from all sources
+2 second Melee cooldown
+2 second Melee cooldown
Tier 2Firearm Aptitude
Increases Firearm damage by 20%.
+20% Firearm damage
Tier 2Splash Zone
Melee Hits affect all enemies within 2 meters but Melee damage is reduced by 50%.
Melee affects nearby enemies
-50% Melee damage

Tier 3

Tier 3Shotgun Typhoon
Shield Harvest chance in increased by 15% on Shotgun Hits.
Shotgun Hit
+15% Shield Harvest chance
Tier 3Beachhead Battler
At 10x Combo and higher, Critical Hit chance with Assault Rifles is increased by 20% on enemies within 20 meters.
10x Combo
+20% Assault Rifle Critical Hit chance
Tier 3Heaviest Weapon
At 10x Combo and higher, Heavy Weapon Hits have a 30% chance to cause the enemy to Bleed for 30% of the damage dealt over 10 seconds.
10x Combo
Heavy Weapon Hit
30% Bleed chance
30% damage over time
10 seconds
10 seconds

Tier 4

Tier 4Corenered Shark
Each 3 seconds of sustained Firearm fire generates 1 Combo while in Combat.
Combat
3 seconds of Firearm fire
+1 Combo
Tier 4Unyielding Hunger
Each Shield Harvest Kill increases the damage of your current Firearm Magazine by 20% up to a maximum of 200%.
Shield Harvest Kill
+20% damage for current Firearm Magazine
200% maximum bonus

Tier 5

Tier 5Ferocious Jaws
Increases Critical Hit chance by 10%.
+10% Critical Hit chance
Tier 5Surf And Turf
Heavy Weapon Kills regenerate 3% Shield.
Heavy Weapon Kill
3% Shield regenerated

Tier 6

Tier 6Renewing Blitz
At 20x Combo and higher, your last 5 Critical Hits add 25% of their damage to your next Shield Harvest attack.
20x Combo
5 Critical Hits
+25% damage from last 5 Critical Hits on next Shield Harvest

Tier 7

Tier 7Devastating Bite
At 20x Combo and higher, each time you deal damage to an enemy it takes 10% more damage up to a maximum of 100%.
20x Combo
+10% enemy damage taken per Hit
+100% maximum bonus
Tier 7Tidal Pool
Damage dealt is increased by 10% for each enemy within 20 meters up to a maximum of 50%.
+10% damage for each enemy
+50% maximum bonus

Tier 8

Tier 8Blood In The Water
At 30x Combo and higher, performing a Shield Harvest causes the enemy to Bleed for 50% of the damage dealt over 10 seconds.
30x Combo
Shield Harvest
50% damage over time
10 seconds
10 seconds

Tier 9

Tier 9Vicious Appetite
Shield Harvest chance is increased by 20% on enemies within 20 meters.
+20% Shield Harvest chance
Tier 9Bullet Feeding Frenzy
At 30x Combo and higher, Damage Reduction is increased bt 5% for each second of sustained Firearm fire up to a maximum of 50%. This effect cancels after 1 second without firing.
30x Combo
Each second of Firearm fire
+5% Damage Reduction
50% maximum bonus
1 second
1 second

Tier 10

Tier 10Shark Rage
Transforms BLOOD FRENZY into SHARK RAGE. This requires 40x Combo and higher and increases damage dealt by 75% and Suicide Strike build-up rate by 50%
40x Combo
+75% damage
+50% Suicide Strike build-up rate
Tier 10Unabating Furor
Increases maximum Combo by 20 and if the Combo Breaker triggers at 20x Combo and higher, you regenerate 20 Combo. This can only happen once every 60 seconds.
20x Combo
Combo Breaker triggered
+20 maximum Combo
+20 Combo
60 second cooldown
60 second cooldown
Tier 10Unending Fury
Transforms BLOOD FRENZY into UNENDING FURY. This requires 40x Combo and higher and increases Damage Reduction by 20% and Critical Hit chance by 50%.
40x Combo
+20% Damage Reduction
+50% Critical Hit chance

Strength And Dominance

”It takes MANY soft-skin weapons to hurt me!”

Tier 0

Tier 0Strength And Dominance
Shark’s demigod physique means he can take some serious punishment.
+25% Health
Every 5 Combo increases Damage Reduction by 1%

Tier 1

Tier 1Meat Cleaver
Increases Melee damage by 200% against enemies with less than 50% health.
Enemy health below 50%
+200% Melee damage
Tier 1Ocean Blessing
At 5x Combo and higher, Melee damage is increased by 20% and Shield Harvest chance by 10%.
5x Combo
+20% Melee damage
+10% Shield Harvest chance
Tier 1Slash And Maim
Melee Hits cause enemies to deal 50% less damage for 15 seconds but Melee knockback distance is reduced by 50%.
Melee Hit
-50% enemy damage dealt
-50% Melee knockback distance
15 seconds
15 seconds

Tier 2

Tier 2Suicide Strike
Suicide Strike is a powerful single-target attack that can be executed after having built up enough Suicide Strike resource. Shark’s Suicide Strike also increases all nearby enemies’ Shield Harvest chance.
+
Builds up over time, from Melee Hits and Melee Kills
Powerful single-target attack
Increased Shield Harvest chance

Tier 3

Tier 3Domineering Presence
DOMINEERING PRESENCE activates at 10x Combo and higher and causes enemies within 20 meters to take 20% more damage from all sources and Suicide Strikes generate 10% Atlantean Drop Traversal Attack resource.
10x Combo
Suicide Strike
+20% damage from all sources
+10% Atlantean Drop resource

Tier 4

Tier 4Oceanic Defense
At 10x Combo and higher, Shield capacity is increased vy 20%.
10x Combo
+20% Shield capacity
Tier 4Royal Dominion
At 10x Combo and higher, enemies affected by DOMINEERING PRESENCE now deal 20% less damage.
10x Combo
DOMINEERING PRESENCE
-20% enemy damage dealt
Tier 4Oceanic Focus
Successful Counters regenerate 5% Shield and Critical Counters regenerate 10% Shield.
Successful Counter
Critical Counter
5-10% Shield regenerated

Tier 5

Tier 5Ocean’s Reach
Increases the range of the DOMINEERING PRESENCE effect to 30 meters.
30 meters DOMINEERING PRESENCE range
Tier 5Royal Resurrection
100% chance to cheat death and instantly regenerate 100% Health and 25% Shield. This can only happen once ever 120 seconds.
Player Downed
100% chance
100% Health regenerated
25% Shield regenerated
120 second cooldown
120 second cooldown

Tier 6

Tier 6Top Of The Food Chain
At 20x Combo and higher, performing a Shield Harvest has a 100% chance to make another enemy within 10 meters Shield Harvestable. This can only happen twice every 30 seconds.
20x Combo
Shield Harvest
100% chance
Shield Harvest triggered
30 second cooldown
30 second cooldown

Tier 7

Tier 7Imperial Guard
Damage Reduction is increased by 10%.
+10% Damage Reduction
Tier 7Shark Tank
At 20x Combo and higher, Shield Pickup amount is increased by 20% and Shield Harvest chance by 10%.
20x Combo
+20% Shield Pickup amount
+10% Shield Harvest chance
Tier 7Churning Tide
At 20x Combo and higher, Melee Hits regenerate 10% Shield.
20x Combo
Melee Hit
10% Shield regenerated

Tier 8

Tier 8Blood Dominion
At 30x Combo and higher, performing a Suicide Strike generates 5 Combo.
30x Combo
Suicide Strike
+5 Combo
Tier 8Dominating Strike
Performing a Shield Harvest generates 10% Suicide Strike resource.
Shield Harvest
+10% Suicide Strike resource

Tier 9

Tier 9Wave Breaker
Suicide Strike damage is increased by 50%.
Suicide Strike
+50% Suicide Strike damage
Tier 9Primal Assault
At 30x Combo and higher, every 1 additional Combo increases Shield Harvest damage by 5%.
Every 1 Combo above 30x Combo
+5% Shield Harvest damage

Tier 10

Tier 10Unchained Power
Transforms DOMINEERING PRESENCE into UNCHAINED POWER. This requires 50x Combo and higher and increases Damage Reduction by 40% from enemies within 20 meters, but reduces Shield Pickup amount by 20%.
This still counts as a DOMINEERING PRESENCE effect.
50x Combo
+40% Damage Reduction
-20% Shield Pickup amount
Tier 10Endless Reign
At Max Combo, Melee Hits generate 15% Suicide Strike resource.
Max Combo
Melee Hit
+15% Suicide Strike resource
Tier 10Powerful Strikes
Transforms DOMINEERING PRESENCE into POWERFUL STRIKES. This requires Combo 50x and higher and increases your Melee damage by 150% and your Firearm damage by 50% on enemies within 20 meters.
This still counts as a DOMINEERING PRESENCE effect.
50x Combo
+150% Melee damage
+50% Firearm damage

Powers Of The Ancients

”I wield godly powers! Well… God-adjacent, certainly.”

Tier 0

Tier 0Powers Of The Ancients
The strength of Shark’s forefathers allows him to perform incredible feats of agility.
+ : Apex Pounce
+ : Vertical Launch
while in air: Quick Descent
+ [A} while in air: Aerial Dash
+ : Atlantean Drop Traversal Attack

Tier 1

Tier 1Nervous System
Every 10 Combo increases Melee damage by 10% and Combo generated by Shield Harvest Kills by 10.
Every 10 Combo
Shield Harvest Kill
+10% Melee damage
+10 Combo

Tier 2

Tier 2Strong Swimmer
The power of your Vertical Launch and Apex Pounce is increased by 25%.
+25% Vertical Launch and Apex Pounce power
Tier 2Jump The Shark
Damage dealt while Airborne is increased by 20%.
Airborne
+20% damage

Tier 3

Tier 3Land Shark
At Combo 10x and higher, Atlantean Drop Traversal Attack damage is increased by 50%.
10x Combo
+50% Atlantean Drop damage

Tier 4

Tier 4Crashing Drop
The area affected by Atlantean Drop Traversal Attack is increased by 25%.
Tier 4Flying Fish
Every 5 seconds spent Airborne generates 1 Combo while in Combat.
Combat
5 seconds Airborne
+1 Combo

Tier 5

Tier 5Streamline
Each Aerial Dash increases the damage of your Atlantean Drop Traversal Attack by 25% up to a maximum of 75% until you touch the ground.
Aerial Dash
25% Atlantean Drop damage
75% maximum bonus
Tier 5Depth Re-Charge
Increases Atlantean Drop Traversal Attack resource build-up rate by 25%.
+25% Atlantean Drop build-up rate

Tier 6

Tier 6Drop And Destroy
At 20x Combo and higher, Hitting 3 or more enemies with your Atlantean Drop Traversal Attack generates 1 Combo for each enemy Hit.
20x Combo
3 Atlantean Drop Hits
+1 Combo per enemy Hit

Tier 7

Tier 7Critical Drop
At 20x Combo and higher, enemy Kills while Airborne generate 15% Suicide Strike resource.
20x Combo
Airborne Kill
+15% Suicide Strike resource
Tier 7Shark Recuperation
Every 2 seconds spent Airborne regenerates 1% Shield.
2 seconds Airborne
1% Shield regenerated

Tier 8

Tier 8Jaws Of Life
At 30x Combo and higher, Melee Hits regenerate 10% Shield and 30% Health.
30x Combo
Melee Hit
10% Shield regenerated
30% Health regenerated

Tier 9

Tier 9Squad Ultimate
Unlocks King Shark’s ability to trigger the Squad Ultimate. This slows down enemies and locks down vehicles around the Squad for 30 seconds. Activate it by pressing + when the Squad Meter is fully charged. Using this ability depletes the meter for all Squad members.
+
Builds up over time, or from Killing Enemies
Slows down enemies and locks down vehicles around the Squad
30 seconds
30 seconds

Tier 10

Tier 10Ultimate Ancients’ Strength
Melee damage is increased by 150% while the Squad Ultimate is active.
Squad Ultimate
+150% Melee damage
Tier 10Ultimate Shark Strikes
Gives you 1 free Suicide Strike when the Squad Ultimate is activated. In addition, Suicide Strike damage is increased by 100% while the Squad Ultimate is active.
Squad Ultimate activated
Free Suicide Strike
+100% Suicide Strike damage