DEADSHOT
FLOYD LAWTON
A highly-sought after killer, Lawton had retired from the world of assassination to raise his daughter, Zoe –but then his rep was challenged.
FIRST APPEARANCE
Batman #59 (April, 1950)
QUOTE
”I don’t DO quotes, man. Kinda comes with the ‘masked assassin’ territory.”
FROM THE FILES OF LEX LUTHOR:
Floyd Lawton’s constant need to protect and defend his reputation led him out of retirement, away from his daughter, and into direct conflict with a second Floyd Lawton–one of [REDACTED] origin.
Lawton positions himself as the leader of Task Force X, but he seems more comfortable being pointed at a target –and then killing it. A parent with a pressing need to reconnect with his now-teenage daughter, this is currently the leverage A.R.G.U.S. is using to keep Lawton in line.
His history: ex-military, then contracting, then blah, blah, blah. What matters to Waller –and to me –is that he’s a killer, through and through.
Jet Pack
Deadshot can utilize the Jet Pack to traverse the environment.
The Jet Pack allows Deadshot to fly from rooftop to rooftop with ease.
The Jet Pack will gradually overheat while in use. Once fully overheated it will deactivate. Touch down on a surface to start cooling it.
–Jet Pack
Afterburner
While Deadshot is using the Jet Pack, trigger the Afterburner for a temporary speed boost.
The Afterburner overheats the Jet Pack faster, so make sure to use it strategically.
+
(Hold) –Afterburner
Hover
Aim while Deadshot is in the air to Hover.
Hover to find a firing line over rooftops or enemy shields.
–Hover (while airborne)
Kickstart
Kickstart in the air to simultaneously propel Deadshot further and cool down his Jet Pack.
The Kickstart can be used once to cool the Jet Pack, as shown by the color of the overheat meter.
Keep holding Kickstart to allow Deadshot to fall slowly, affording him more opportunities to chain aerial moves.
–Kickstart (while using Jet Pack)
(Hold) –Air Brake (after using Kickstart)
Aerial Evades
Evade while using the Jet Pack to perform an Aerial Evade.
The Aerial Evade can also be triggered from Hover or after a Kickstart.
Evade during combat to dodge enemy attacks.
–Aerial Evade (while using Jet Pack or Hovering)
Fuel Dump
Deadshot can trigger a Fuel Dump against enemies.
The Fuel Dump deals a devastating plume of destruction to enemies in Deadshot’s vicinity.
The attack is released in the camera direction.
+
–Fuel Dump (when available)
Tools Of The Trade
”Bolt-action. That’s my kind of action.”
Tier 0
Deadshot is the world’s greatest assassin, and his skill with a Sniper Rifle in unparalleled.
Increased Sniper Rifle stability
Every 2 Combo increases Sniper Rifle Critical Hit damage by 2%
Tier 1
SNIPER activates at 5x Combo and higher and increases Firearm damage by 25% and causes Critical Counters to regenerate 5% Shield.
5x Combo
Critical Counter
+25% Firearm damage
5% Shield regenerated
Tier 2
Increases Melee damage by 200% but Melee cooldown is increased by 2 seconds.
+200% Melee damage
+2 second Melee cooldown
+2 second Melee cooldown
Increases Critical Hit damage by 15%.
Melee Hits cause enemies to spawn Firearm ammo but Melee cooldown is increased by 1 second.
Melee Hit
Spawn Firearm ammo
+1 second Melee cooldown
+1 second Melee cooldown
Tier 3
At 10x Combo and higher, Critical Hit chance with Pistols is increased by 25%.
10x Combo
+25% Pistol Critical Hit chance
Critical Hit damage with Assault Rifles is increased by 20%.
+20% Assault Rifle Critical Hit damage
At 10x Combo and higher, Critical Hits with Sniper Rifles have a 100% chance of causing enemies to Bleed for 50% of the damage dealt for 10 seconds.
10x Combo
Sniper Rifle Critical Hit
100% Bleed chance
50% damage over time
10 seconds
10 seconds
Tier 4
Critical Hits have a 100% chance to generate +1 Combo. This can only happen once every 5 seconds.
Critical Hit
100% chance
+1 Combo
5 second cooldown
5 second cooldown
Increases Critical Hit chance by 20%.
Increases Critical Hit damage by 20% while below 50% Shield.
Shield below 50%
+20% Critical Hit chance
Tier 5
Increases Critical Hit damage by 50%.
Increases Grenade Ammo capacity by 1.
Tier 6
At 20x Combo and higher successful Counters increase Critical Hit damage by 50% for 15 seconds.
20x Combo
Successful Counter
+50% Critical Hit damage
15 seconds
15 seconds
Tier 7
At 20x Combo and higher, Shield Harvest chance is increased by 25% on Critical Hits.
20x Combo
Critical Hit
+25% Shield Harvest chance
At 20x Combo and higher, Critical Reloads have a 100% chance to generate 5 Combo.
20x Combo
Critical Reload
100% chance
+5 Combo
Critical Reloads while Airborne reduce Jet Pack heat build-up by 30%. This can happen only once every 10 seconds.
Critical Reload
Airborne
-30% Jet Pack heat build-up
10 second cooldown
10 second cooldown
Tier 8
Each Firearm Hit on an enemy increases damage dealt by 5% and Critical Hits increase damage dealt by 10% up to a maximum of 150% until you miss a shot.
Firearm Hit
Critical Hit
+5% damage
+10% damage
150% maximum bonus
Tier 9
At 30x Combo and higher, Critical Hits have a 100% chance to cause enemies to Bleed for 100% of the damage dealt over 10 seconds.
30x Combo
Critical Hit
100% Bleed chance
100% damage over time
10 seconds
10 seconds
Damage dealt is increased by 25% when Shield is above 50%.
Shield above 50%
+25% damage
At 30x Combo and higher, successful Counters have a 100% chance to instantly Reload all Firearms.
30x Combo
Successful Counter
100% chance
Instant Reload Firearms
Tier 10
Transforms SNIPER into I NEVER MISS. This requires 40x Combo and higher and increases Firearm damage by 100% and Critical Hit damage by 100%.
40x Combo
+100% Firearm damage
+100% Critical Hit damage
Increases maximum Combo by 15 and if the Combo Breaker triggers at 15x Combo and higher, you regenerate 15 Combo. This can happen only once ever 60 seconds.
15x Combo
Combo Breaker triggered
+15 maximum Combo
+15 Combo
60 second cooldown
60 second cooldown
Transforms SNIPER into BULLSEYE. This requires 40x Combo and higher and increases Shield Capacity by 100%, Shield Overcharge by 50% and Shield Harvest chance by 25%.
40x Combo
+100% Shield capacity
+50% Shield Overcharge[vr]+25% Shield Harvest chance
Locked And Loaded
”I never miss… a chance to look good.”
Tier 0
Deadshot’s intense training gives him a chance to instantly Reload all Firearms when he Melee Kills an enemy.
Melee Kill
+25% chance
Instantly Reload both equipped Firearms
Tier 1
Melee Hits have a 100% chance to cause enemies to Bleed for 100% of the damage dealt over 5 seconds but Melee cooldown is increased by 2 seconds.
Melee Hit
100% Bleed chance
100% damage over time
5 seconds
+2 second Melee cooldown
5 seconds
+2 second Melee cooldown
At 5x Combo and higher, Damage Reduction is increased by 25% and Shield Overcharge by 50%.
5x Combo
+25% Damage Reduction
+50% Shield Overcharge
Melee Hits cause enemies to deal 75% less damage for 15 seconds.
Melee Hit
-75% enemy damage dealt
15 seconds
15 seconds
Tier 2
Suicide Strike is a powerful single-target attack that can be executed after having built up enough Suicide Strike resource. Deadshot’s Suicide Strike also makes all nearby enemies more susceptible to Critical Hits for a period of time.

+

Builds up over time, from
Melee Hits and
Melee Kills
Powerful single-target attack
Increased Critical Hit chance on nearby enemies
10 seconds
10 seconds
Tier 3
GRIM REAPER activates at 10x Combo and higher and increases Shield Harvest damage by 40% and Shield Harvesting has a 25% chance to instantly Reload all Firearms.
10x Combo
Shield Harvest
25% chance
+40% Shield Harvest damage
Instantly Reload Firearms
Tier 4
At 10x Combo and higher, damage dealt is increased by 50% against enemies that have more than 50% health.
10x Combo
Enemy health above 50%
+50% damage
Performing 3 Melee hits while Airborne generates 15 Combo. This can only happen once every 15 seconds.
3 Melee hits
Airborne
+15 Combo
15 second cooldown
15 second cooldown
Successful Counters regenerate 5% Shield and Critical Counters regenerate 10% Shield.
Successful Counter
Critical Counter
5-10% Shield regenerated
Tier 5
Performing a Shield Harvest while Airborne generates 5 Combo.
Shield Harvest
Airborne
+5 Combo
Increases Melee damage by 50%.
Tier 6
At 20x Combo and higher, Critical Hits regenerate 2% Shield.
20x Combo
Critical Hit
2% Shield regenerated
Tier 7
When your Shield reaches 0%, it will instantly regenerate 100% and fully Overcharge. This can only happen once every 180 seconds.
0% Shield
+100% Shield
+100% Overcharge
180 second cooldown
180 second cooldown
Suicide Strike Kills generate 5 additional Combo.
Suicide Strike Kill
+5 Combo
Tier 8
At 30x Combo and higher, Melee Kills and Critical Hit Kills have a 100% chance to cause the enemy to Explode and deal up to 25% of their maximum health as damage to enemies within 10 meters.
30x Combo
Melee Kill
Critical Hit Kill
100% Explode chance
Up to 25% enemy health as damage
Tier 9
At 30x Combo and higher, Damage Reduction is increased by 30%.
Melee damage is increased by 100% while Airborne.
Airborne
+100% Melee damage
Tier 10
Transforms GRIM REAPER into DEADLY ASSASSIN. This requires 50x Combo and higher and increases Shield Overcharge by 100% and Firearm damage by 150%.
50x Combo
+100% Shield Overcharge
+150% Firearm damage
At Max Combo, every 1 second spent Afterburning generates 10% Suicide Strike resource.
Mac Combo
Afterburning
+10% Suicide Strike resource
Transforms GRIM REAPER into CARNAGE. This requires 50x Combo and higher and increases Suicide Strike resource build-up by 50%, Fuel Dump Traversal Attack resource build-up by 50% and Damage Reduction against enemies within 25 meters by 25%.
50x Combo
+50% Suicide Strike resource build-up
+50% Fuel Dump resource build-up
+25% Damage Reduction
Fly Like A Bullet
”High caliber, high altitude.”
Tier 0
With the extra mobility of a Jet Pack, Deadshot’s taking his kill count sky-high.

: Activate
Jet Pack
:
Kickstart
while in air:
Hover and aim

+

:
Afterburner
+

:
Fuel Dump Traversal Attack
Tier 1
Every 15 Combo increases your Critical Hit chance by 5% while using the Jet Pack and every 10 seconds spent Airborne generates 1 Combo.
Every 15 Combo
Jet Pack
10 seconds Airborne
+5% Critical Hit chance
+1 Combo
Tier 2
Increases Fuel Dump Traversal Attack resource build-up rate by 50%.
+50% Fuel Dump resource build-up rate
Decreases Jet Pack heat build-up rate by 50%.
-50% Jet Pack heat build-up rate
Tier 3
At 10x Combo and higher, Afterburner heat build-up rate is decreased by 25% and each second spent using the Afterburner regenerates 1% Shield.
10x Combo
Afterburner
-25% Afterburner heat build-up rate
1% Shield regenerated
1 second
1 second
Tier 4
Performing a Fuel Dump Traversal Attack has a 50% chance to refill 25% Fuel Dump resource.
Fuel Dump
50% chance
25% Fuel Dump resource generated
Increases Shield Harvest damage by 50% while Airborne.
Airborne
+50% Shield Harvest damage
Tier 5
Hitting 5 or more enemies with Fuel Dump Traversal Attack generates 5 Combo.
5 Fuel Dump hits
+5 Combo
Performing a Kickstart increases damage dealt by 25% for 10 seconds.
Kickstart
+25% damage dealt
10 seconds
10 seconds
Tier 6
At 20x Combo and higher, enemy Kills remove 15% Jet Pack heat build-up.
20x Combo
Enemy Kill
-15% Jet Pack heat build-up
Tier 7
Critical Hit damage is increased by 50% while Airborne.
Airborne
+50% Critical Hit damage
At 20x Combo and higher, Grenade damage is increased by 50% while Airborne.
20x Combo
Airborne
+50% Grenade damage
Tier 8
At 30x Combo and higher, every 1 second spent Airborne increases Firearm damage by 20% up to a maximum of 100%.
30x Combo
Airborne
+20% Firearm damage
100% maximum bonus
1 second
1 second
Tier 9
Unlocks Deadshot’s ability to trigger the
Squad Ultimate. This slows down enemies and locks down vehicles around the
Squad for 30 seconds. Activate it by pressing

+

when the
Squad Meter is fully charged. Using this ability depletes the meter for all
Squad members.

+

Builds up over time, or from
Killing Enemies
Slows down enemies and locks down vehicles around the Squad
30 seconds
30 seconds
Tier 10
Increases Grenade and Fuel Dump Traversal Attack damage by 150% while the Squad Ultimate is active.
Squad Ultimate
+150% Grenade damage
+150% Fuel Dump damage
Increases Fuel Dump Traversal Attack and Suicide Strike resource build-up rate by 50% while the Squad Ultimate is active.
Squad Ultimate
+50% Fuel Dump resource build-up rate
+50% Suicide Strike resource build-up rate