Fully automatic standard military assault weapon with a high critical value and strong recoil
Corrosive Mid-Caliber Ammo
Corrosive Rounds turn Armor into butter, dealing bonus damage against targets with active armor. Shields and Health are resistant to the chemical composition, making them less effective. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Armor Damage. Nano Effect:
Corrosive.
Electrical Mid-Caliber Ammo
Ion rounds scramble energy fields dealing bonus Shield damage, but are smaller caliber than other ammunition making them less effective against Armor and Health. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Shield Damage. Nano Effect:
Electrical.
Incendiary Mid-Caliber Ammo
Incendiary rounds melt unprotected flesh, dealing bonus Health damage. Shields and Armor dampen the heat causing them to be less effective while active. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Health Damage. Nano Effect:
Incendiary.
Piercing Mid-Caliber Ammo
Piercing rounds drill through tough Armor to deal a portion of their damage directly to Health. "Drillers" deal less direct damage to Armor, Shield and Health. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Armor Penetration. Nano Effect:
Piercing.
Quantum Mid-Caliber Ammo
Quantum rounds are capable of phasing a portion of their payload directly through Shields, dealing a portion of their damage directly to Health. The phasic matter within lacks the density of normal matter and deals less direct damage to Shields, Armor and Health. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Shield Penetration. Nano Effect:
Quantum.
Tinsel Corrosive Mid-Caliber Ammo
Corrosive Rounds turn Armor into butter, dealing bonus damage against targets with active armor. Shields and Health are resistant to the chemical composition, making them less effective. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Armor Damage. Nano Effect:
Corrosive.
(Note: Show blast effect)
Tinsel Electrical Mid-Caliber Ammo
Ion rounds scramble energy fields dealing bonus Shield damage, but are smaller caliber than other ammunition making them less effective against Armor and Health. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Shield Damage. Nano Effect:
Electrical.
(Note: Show blast effect)
Tinsel Incendiary Mid-Caliber Ammo
Incendiary rounds melt unprotected flesh, dealing bonus Health damage. Shields and Armor dampen the heat causing them to be less effective while active. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Health Damage. Nano Effect:
Incendiary.
(Note: Show blast effect)
Tinsel Piercing Mid-Caliber Ammo
Piercing rounds drill through tough Armor to deal a portion of their damage directly to Health. "Drillers" deal less direct damage to Armor, Shield and Health. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Armor Penetration. Nano Effect:
Piercing.
(Note: Show blast effect)
Tinsel Quantum Mid-Caliber Ammo
Quantum rounds are capable of phasing a portion of their payload directly through Shields, dealing a portion of their damage directly to Health. The phasic matter within lacks the density of normal matter and deals less direct damage to Shields, Armor and Health. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Shield Penetration. Nano Effect:
Quantum.
(Note: Show blast effect)
Frosty Corrosive Mid-Caliber Ammo
Corrosive Rounds turn Armor into butter, dealing bonus damage against targets with active armor. Shields and Health are resistant to the chemical composition, making them less effective. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Armor Damage. Nano Effect:
Corrosive.
(Note: Holiday Cheer)
Frosty Electrical Mid-Caliber Ammo
Ion rounds scramble energy fields dealing bonus Shield damage, but are smaller caliber than other ammunition making them less effective against Armor and Health. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Shield Damage. Nano Effect:
Electrical.
(Note: Holiday Cheer)
Frosty Incendiary Mid-Caliber Ammo
Incendiary rounds melt unprotected flesh, dealing bonus Health damage. Shields and Armor dampen the heat causing them to be less effective while active. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Health Damage. Nano Effect:
Incendiary.
(Note: Holiday Cheer)
Frosty Piercing Mid-Caliber Ammo
Piercing rounds drill through tough Armor to deal a portion of their damage directly to Health. "Drillers" deal less direct damage to Armor, Shield and Health. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Armor Penetration. Nano Effect:
Piercing.
(Note: Holiday Cheer)
Frosty Quantum Mid-Caliber Ammo
Quantum rounds are capable of phasing a portion of their payload directly through Shields, dealing a portion of their damage directly to Health. The phasic matter within lacks the density of normal matter and deals less direct damage to Shields, Armor and Health. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Shield Penetration. Nano Effect:
Quantum.
(Note: Holiday Cheer)
Mid-Caliber Accurate Commando Scope
Scope that provides a low level of zoom. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Falloff Distance.
Mid-Caliber Accurate Marksman Scope
Scope that provides a mid level of zoom. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Accuracy.
Mid-Caliber Accurate Sight
Sight attachment which improves firing behavior without adding a scope. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Accuracy.
Mid-Caliber Persistent Commando Scope
Scope that provides a low level of zoom. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Falloff Distance.
Mid-Caliber Persistent Marksman Scope
Scope that provides a mid level of zoom. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Falloff Distance.
Mid-Caliber Persistent Sight
Sight attachment which improves firing behavior without adding a scope. Attachable to Assault Rifles, SMGs, and LMGs. Mod Effect: Falloff Distance.