Though nominally your allies, there are rogue factions of E-Rep and Echelon that factor into Missions and Arenas. Glitches in programming cause certain weapon features and effects to not damage some of these enemies forcing you to use alternate tactics depending on your style of play. This “immunity” also affects certain EGO powers.
Basic human soldier with melee, ranged weapon fire and thrown grenade attacks. Vulnerable to headshots.
Basic human soldier with melee, ranged weapon fire and thrown grenade attacks. Vulnerable to headshots.
Basic human soldier with melee, ranged weapon fire and thrown grenade attacks. Vulnerable to headshots.
Basic human soldier with melee, ranged weapon fire and thrown grenade attacks. Vulnerable to headshots.