Scrappers and their Arkfalls will be encountered long before they become common to the Story in San Francisco.
Large, slow-moving tank with an arm on top capable of firing basic blasts and cluster bombs. Will spawn nanites as it is damaged. Weakspots on top arm always available, front hatch will open to revel additional weakspot.
Flying robot that can transform into a stationary turret. Weak ranged attack while flying, continuous fire when landed which also revels its weak inner core.
The “Skitterling” of Scrappers, these small jumping machines can cause melee damage by shocking ark hunters at close range.
Tiny bulbs that scurry about and self-destruct causing damage. Can be summoned in threes by Forges.
Large and lumbering, they are capable of strong melee attacks and ground pounds. With a weak spot on its face, doing enough damage will cause it to bow down revealing an even weaker core. Capable of charging and rolling attacks as well.
Boss of the Major Arkfall “Scrapper Uprising”, it only rises from its cradle once all available Scrapworks have been destroyed. Undercarriage opens during repair cycle giving ark hunters the chance to destroy it.
These stationary arm-like constructs shoot energy blasts and can touch the ground to send out a shockwave that launches ark hunters into the air if they are in its path. Covered with three glowing yellow Heat Sinks that must be destroyed to fell the device.