Hold the line and keep allies safe in the New Frontier as the valiant Guardian class. Put up a protective Barrier to block incoming fire and unleash a Shockwave that stuns foes in an area in front of you. Make a stand and significantly reduce damage taken with your Steadfast ability, then follow up with Taunt to have enemies to focus fire on you.
Blog Post
https://www.trionworlds.com/defiance/en/2018/06/01/classes-overview-assassin-guardian-combat-medic-assault/
Class Icon
Ability Tree
Abilities
Power 1
Barrier
Creates a wall in front of you that blocks damage (Cooldown: 35s)
Levels
Level 1
8 second duration
Level 2
10 second duration
Level 3
12 second duration
Passive Tier 1
Health Boost
Killing an enemy grants a buff that gives additional health for 15 seconds (stacks up to 5 times)
Levels
Level 1
1% per stack
Level 2
2% per stack
Level 3
3% per stack
Level 4
5% per stack
Level 5
7% per stack
Energize
Taking damage recharges your ego powers (Cooldown: 5s)
Levels
Level 1
4% recharge
Level 2
6% recharge
Level 3
8% recharge
Level 4
11% recharge
Level 5
15% recharge
Reflect
A percentage of damage done to you is dealt back to attacking enemies
Levels
Level 1
4% damage reflected
Level 2
8% damage reflected
Level 3
12% damage reflected
Level 4
18% damage reflected
Level 5
25% damage reflected
Power 2
Bolster
You gain vitality (total max health, armor and shields) and take 50% less damage for 15 seconds (Cooldown: 35s)
Levels
Level 1
10% vitality
Level 2
20% vitality
Level 3
30% vitality
Taunt
Send out a signal, causing all nearby enemies to attack you (decreases enemy damage by 25% for 5 seconds in PvP) (Cooldown: 30s)
Levels
Level 1
10 meter range
Level 2
20 meter range
Level 3
30 meter range
Passive Tier 2
Martyr
On barrier activate, decrease incoming damage to yourself and nearby friendly units
Levels
Level 1
2% damage reduction
Level 2
3% damage reduction
Level 3
4% damage reduction
Level 4
6% damage reduction
Level 5
9% damage reduction
Rage
When you drop below 50% vitality (total max health, armor and shields), you deal additional damage
Levels
Level 1
4% additional damage
Level 2
6% additional damage
Level 3
8% additional damage
Level 4
11% additional damage
Level 5
15% additional damage
Heavy Hitter
On rescue kill, gain a buff that increases your damage and threat generation for 5 seconds (Cooldown: 20s)
Levels
Level 1
10% damage and 50 threat
Level 2
15% damage and 100 threat
Level 3
20% damage and 150 threat
Level 4
30% damage and 250 threat
Level 5
45% damage and 500 threat
Passive Tier 3
Shrug Off
Reduce range at which explosive hit you
Levels
Level 1
10% range reduction
Level 2
15% range reduction
Level 3
20% range reduction
Level 4
30% range reduction
Level 5
45% range reduction
Endurance
Gain a buff that reduces damage each time you are attacked (1 second duration and 3 stacks max)
Levels
Level 1
1% per stack
Level 2
2% per stack
Level 3
3% per stack
Level 4
5% per stack
Level 5
7% per stack
Second Life
If you would die, you are instead reduced to 1 health and are immune to all damage for 5 seconds
Levels
Level 1
Cooldown: 300s
Level 2
Cooldown: 270s
Level 3
Cooldown: 240s
Level 4
Cooldown: 200s
Level 5
Cooldown: 150s
Power 3
Steadfast
You take 50% reduced damage and move 25% slower (Cooldown: 45s)
Levels
Level 1
6 second duration
Level 2
8 second duration
Level 3
10 second duration
Level 4
12 second duration
Shock Wave
Damages and stuns enemies in a line in front of you (slows by 50% in pvp) (Cooldown: 30s)
Levels
Level 1
3 second stun duration
Level 2
4 second stun duration
Level 3
5 second stun duration
Level 4
6 second stun duration
Packs
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