Get ready to manufacture some pain!

Blog Post

https://www.trionworlds.com/defiance/en/2019/05/06/event-horizon-is-on-the-horizon/

Class Icon

Ability Tree

Class Engineer Ability Tree

Abilities

Power 1
Fury

Call upon your flying combat drone Fury. (Cooldown: 30s)

Levels

Level 1
Duration: 10s
Level 2
Duration: 15s
Level 3
Duration: 20s
Passive Tier 1
Flechette Rounds

Enemies hit by Fury take increased damage from all sources for 5 seconds.

Levels

Level 1
Increased damage: 3%
Level 2
Increased damage: 4%
Level 3
Increased damage: 5%
Level 4
Increased damage: 7%
Level 5
Increased damage: 9%
Testudo

Regenerate Vitality while stationary.

Levels

Level 1
Vitality Regenerated per second: 0.5%
Level 2
Vitality Regenerated per second: 0.75%
Level 3
Vitality Regenerated per second: 1%
Level 4
Vitality Regenerated per second: 1.5%
Level 5
Vitality Regenerated per second: 2%
Micro-Thrusters

Performing a roll grants a short burst of movement spped for 2 seconds. (Cooldown: 5s)

Levels

Level 1
Increased Movement Speed: 80%
Level 2
Increased Movement Speed: 100%
Level 3
Increased Movement Speed: 120%
Level 4
Increased Movement Speed: 160%
Level 5
Increased Movement Speed: 200%
Power 2
Minefield

Release a large field of proximity explosives in an area in front of you.

Levels

Level 1
Cooldown: 60
Level 2
Cooldown: 45
Level 3
Cooldown: 30
Logic

Call upon your drone Logic to support you and your allies, applying a ward that absorbs and reduces incoming damage. (Cooldown: 30s)

Levels

Level 1
Duration: 10s
Level 2
Duration: 15s
Level 3
Duration: 20s
Passive Tier 2
Syphon Strike

Melee attacks attach a device to the target that deals damageover 5 seconds and syphons it back to you as Vitality. (Cooldown: 10s)

Levels

Level 1
Percent of Base Melee Damage: 40%
Level 2
Percent of Base Melee Damage: 50%
Level 3
Percent of Base Melee Damage: 60%
Level 4
Percent of Base Melee Damage: 80%
Level 5
Percent of Base Melee Damage: 100%
Frenzy

Fury hits grant nearby allies increased damage and accuracy for 5 seconds.

Levels

Level 1
Increased Damage and Accuracy: 5%
Level 2
Increased Damage and Accuracy: 7%
Level 3
Increased Damage and Accuracy: 9%
Level 4
Increased Damage and Accuracy: 12%
Level 5
Increased Damage and Accuracy: 15%
Surprise Package

Throwing a grenade also tosses a proximity mine.

Levels

Level 1
Percent of Base Grenade Damage: 20%
Level 2
Percent of Base Grenade Damage: 25%
Level 3
Percent of Base Grenade Damage: 30%
Level 4
Percent of Base Grenade Damage: 40%
Level 5
Percent of Base Grenade Damage: 50%
Passive Tier 3
High-Quality Parts

Increase the duration of Fury, Logic and Artemis Turret.

Levels

Level 1
Increased Duration: 2s
Level 2
Increased Duration: 3s
Level 3
Increased Duration: 4s
Level 4
Increased Duration: 6s
Level 5
Increased Duration: 8s
Synchronization

Summoning Fury, Logic or Artemis Turret grants increased damage and defense for 20 seconds. (Does not stack)

Levels

Level 1
Increased Damage and Defense: 5%
Level 2
Increased Damage and Defense: 7%
Level 3
Increased Damage and Defense: 9%
Level 4
Increased Damage and Defense: 12%
Level 5
Increased Damage and Defense: 15%
Suppressive Fire

Holding the trigger increases rate of fire every 5 seconds.

Levels

Level 1
Maximum Stacks: 15
Level 2
Maximum Stacks: 20
Level 3
Maximum Stacks: 25
Level 4
Maximum Stacks: 35
Level 5
Maximum Stacks: 45
Power 3
M.E.C.H.

Transform into the Mechanically Engineered Combat Humanoid which grants you new abilities and weapons.

Levels

Level 1
Cooldoown: 60s
Level 2
Cooldoown: 55s
Level 3
Cooldoown: 50s
Level 4
Cooldoown: 45s
Artemis Turret

Summons a turret platform that grants all nearby players increased damage and reserve ammo regen.

Levels

Level 1
Cooldoown: 60s
Level 2
Cooldoown: 55s
Level 3
Cooldoown: 50s
Level 4
Cooldoown: 45s

Packs